

I have had method 2 working with Reshade 3.1 and the altered binkw32.dll and sildurs_mod.dll. I guess it messed up by Windows settings or lack of some libraries. If your fresh RoR client cant use Reshade 3 and dxgi.dll you need to find way to make it work.

I found 3rd way while making video guide and it worked for me, so I dont see reason to not use it commonly. Reshade 3.4 and up which dont require any altered binkw32 or sildurs mod at all and used direct3D 10+ to toggle light maps.ġst is not working anymore, 2nd way I described in Sildurs topic on 42 page. Reshade pre 3.4 (like 3.1 before) using Sildurs altered binkw32 file + Sildurs_mod.dll (dxgi.dll renamed to it to work both with binkw32 and Reshade 3) which somehows works but god knows why altered binkw32 isnt replaced by Launcher.ģ.

Sildurs mod reshade 2 + binkw32 file to enable lightmaps - thats not working anymore because new Launcher cross check every RoR file (binkw32 is RoR file) and if its altered - redownload it.Ģ.
